Spirit (itch) (CrispLD) Mac OS

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‎For thousands of years, Native American tradition has taught that we all carry within us an ancient blessing, a spirit clan that connects us to the earth. Our spirit clan may be an animal, or a plant, a stone, or some special object that has taken on spiritual power. Your clan is a reservoir of powe. The itch.io storefront is now available from the Epic Games Store storefront. Epic Games heard you like storefronts, so they're putting a storefront inside a storefront. Itch.io, an indie marketplace for smaller games has added their platform to. Jade Empire – Xbox, PC, Mac OS X, iOS, Android (2005) After getting their foot in the door in the RPG world with their Baldur's Gate games, BioWare brought out two huge hits with both KOTOR and Mass Effect, two titles that changed the world of console RPGs forever. Check this awesome game if you want a graphic adventure game for macOS. The Awesome Adventures of Captain Spirit Mac OS X is a great game, released on June 25 for PC, PS4, and Xbox ONE. After almost two weeks of hard work, we are finally able to present the version suitable for os x computers. If you own a Macbook/iMac and you want to play The Awesome Adventures of Captain Spirit, just download it. Thunder on mac os.

WaverlyAlexa

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Cinderella Phenomenon: Evermore comments · Posted in Cinderella Phenomenon: Evermore comments
Call Me Under comments · Posted in Call Me Under comments

Not sure why but I get an error when I try to skip parts that I have already read.

Oathbreaker comments · Posted in Oathbreaker comments

I am not quite sure what is wrong but it does not load on Mac. I was stuck on the 'now loading' screen. Uninstalled then reinstalled and the same thing happened. I would love to play this

Ebon Light comments · Posted in Ebon Light comments

So excited for the release! But I have a question and I'm sorry if this comes off as a complaint. That's not my intention. Why is this last 1% taking so long?

Ebon Light comments · Posted in Ebon Light comments
The World Next Door community · Created a new topic Mac OS

I see that this game is available in Mac OS on Steam and was wondering if it will also some to Mac on Itch. If so, I am very much looking forward to this!!

Spirit Parade comments · Replied to WaverlyAlexa in Spirit Parade comments
2 years ago(3 edits)

UPDATE (3-24-19): Lore has since closed her DM's (or at least to me) after I messaged her. Contact Itchio to get your money back. The devs aren't professional, don't answer questions, and haven't updated in more than a year. This game will probably never be finished.

Love ritual comments · Replied to swoleghost in Love ritual comments

I hope you can release today too! A lot of us were looking forward to today :)

Spirit Parade comments · Posted in Spirit Parade comments
2 years ago(1 edit)

Just messaged Lore on twitter to see if we can possibly get any answers. I tweeted her 84 days ago as of today. No response. Will update if anything happens but I doubt anything will.

Spirit Parade comments · Replied to miyod in Spirit Parade comments

Ah sweet! Just sent them an email. Thank you for letting us know!

Vicboys - Demo comments · Posted in Vicboys - Demo comments
Spirit Parade comments · Replied to miyod in Spirit Parade comments
2 years ago(2 edits)

So far, no. I just tweeted one of the developers. Let's hope I get an answer.


Edit: I did not get an answer. Probably safe to say it's dead.

The Divine Speaker comments · Replied to Two and a Half Studios in The Divine Speaker comments
The Divine Speaker comments · Posted in The Divine Speaker comments
Paths Taken comments · Posted in Paths Taken comments

Hey I am on mac and everytime i try to launch I get this. I really would like to play the game but I can't.

Error: After loading the script.

TypeError: unsupported operand type(s) for +: 'NoneType' and 'int'

Spirit Parade comments · Posted in Spirit Parade comments
2 years ago(1 edit)

So nothing, no update on itch or their blog since September. Either call it quits or let us know if you're still working on it. This is ridiculous.

Spirit Parade comments · Replied to StarburstSky in Spirit Parade comments
2 years ago(2 edits)

I don't really think you're getting the point. At most this game is friendship with potential for a relationship. That's not otome. And it doesn't really matter if there are morbid endings.. tons of games have morbid endings. That's not why people play otome games. I really don't think you get to say how many of us who supported this game feel. You may feel your own way but I know I feel misled by Lettuce Waltz.

Spirit (itch) (CrispLD) Mac OS
Spirit Parade comments · Posted in Spirit Parade comments

I also would like a refund. I preordered this game 2 or 3 years ago and regret doing so. This game is advertised as an otome game and it's just not. There is a romance element but it's not about romance (which is what I bought it for). I really wanted this game to be great and support the developers but I feel cheated. Please give us those who preordered the option for a refund.

Production restart - Twitch and Pre-orders <3 comments · Posted in Production restart - Twitch and Pre-orders <3 comments
Prank Masters ~ Otome Visual Novel community · Replied to pandapandapop in Kadin?

I agree. Maybe there was no testing at all, honestly I do not know how this was not caught. I love this game, want to fully play it , and as you said, it has been almost a month since the game was 'released.' No updates on itch or the developer's twitter. I hope there will be an actual update.

Prank Masters ~ Otome Visual Novel community · Posted in Kadin?

Now I know this is going to sound negative but I mean it in an educational way.. how did the game get released with so many game breaking bugs? Like was there not enough testing?

Ebon Light comments · Posted in Ebon Light comments

Any official updates (besides discord)? There hasn't been any recent activity on tumblr or the main website.

The Pirate Mermaid community · Posted in Game progress

The last update, in Feb, on their tumblr (main dev blog) wasnt even related to this game. I hope this game is still in development

Locked Heart comments · Posted in Locked Heart comments
Love ritual comments · Posted in Love ritual comments

Is there anyway this could be made for Mac as well? It looks beautiful

Ebon Light comments · Replied to CourtneyAmber in Ebon Light comments

Honestly, I doubt she's going to say anything until it's released which is a real let down.

The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Possibly? I have no idea. I downloaded through the app and I am on a mac. No errors, I can click the lauch button but nothing happens and when I attempted to update it said something like 'can update object object.' Super weird

The Rose of Segunda comments · Posted in The Rose of Segunda comments

Uhh.. I can't launch the game. Yesterday, I played the entire thing and now I am unable to open the game at all.

The Rose of Segunda comments · Replied to Aural in The Rose of Segunda comments
The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Well, I've never developed a game but I would say the hardest part is over for this one. Now we're all just waiting together lol. Can you take a quick 30 minute nap or would that fail miserably?

Spirit (itch) (CrispLD) Mac OS
Spirit Parade comments · Posted in Spirit Parade comments

I also would like a refund. I preordered this game 2 or 3 years ago and regret doing so. This game is advertised as an otome game and it's just not. There is a romance element but it's not about romance (which is what I bought it for). I really wanted this game to be great and support the developers but I feel cheated. Please give us those who preordered the option for a refund.

Production restart - Twitch and Pre-orders <3 comments · Posted in Production restart - Twitch and Pre-orders <3 comments
Prank Masters ~ Otome Visual Novel community · Replied to pandapandapop in Kadin?

I agree. Maybe there was no testing at all, honestly I do not know how this was not caught. I love this game, want to fully play it , and as you said, it has been almost a month since the game was 'released.' No updates on itch or the developer's twitter. I hope there will be an actual update.

Prank Masters ~ Otome Visual Novel community · Posted in Kadin?

Now I know this is going to sound negative but I mean it in an educational way.. how did the game get released with so many game breaking bugs? Like was there not enough testing?

Ebon Light comments · Posted in Ebon Light comments

Any official updates (besides discord)? There hasn't been any recent activity on tumblr or the main website.

The Pirate Mermaid community · Posted in Game progress

The last update, in Feb, on their tumblr (main dev blog) wasnt even related to this game. I hope this game is still in development

Locked Heart comments · Posted in Locked Heart comments
Love ritual comments · Posted in Love ritual comments

Is there anyway this could be made for Mac as well? It looks beautiful

Ebon Light comments · Replied to CourtneyAmber in Ebon Light comments

Honestly, I doubt she's going to say anything until it's released which is a real let down.

The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Possibly? I have no idea. I downloaded through the app and I am on a mac. No errors, I can click the lauch button but nothing happens and when I attempted to update it said something like 'can update object object.' Super weird

The Rose of Segunda comments · Posted in The Rose of Segunda comments

Uhh.. I can't launch the game. Yesterday, I played the entire thing and now I am unable to open the game at all.

The Rose of Segunda comments · Replied to Aural in The Rose of Segunda comments
The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Well, I've never developed a game but I would say the hardest part is over for this one. Now we're all just waiting together lol. Can you take a quick 30 minute nap or would that fail miserably?

The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Thank you and sorry if I seemed impatient! I am just excited. We appreciate all the hard work! Have a good nights sleep! You definitely deserve it :)

The Rose of Segunda comments · Replied to Blackcross & Taylor in The Rose of Segunda comments

Sorry to bother but is it going to be much longer? It's absolutely fine if it is.

The Rose of Segunda comments · Posted in The Rose of Segunda comments

I am so ready to play!! Cannot wait (but also more than willing to wait so everything is perfect)

The Rose of Segunda - Update #5 comments · Posted in The Rose of Segunda - Update #5 comments
The Pretenders Guild comments · Replied to minyan in The Pretenders Guild comments
The Pretenders Guild comments · Replied to Micah in The Pretenders Guild comments

The font was an issue for me as well. It was really hard to read and eventually gave me a headache. Maybe it would be possibe to have an option to have a different font?

Arena Circus comments · Replied to minyan in Arena Circus comments
Arena Circus comments · Posted in Arena Circus comments

I attempted to download through the itchio app on my Mac and it said that there wasn't any 'compatiable downloads.'

Ebon Light comments · Posted in Ebon Light comments

This game is so awesome! I love the art (characters, background, etc.) and so far it's one of the most interesting plots of a VN that I have come across! Can't wait for it to come out! Wow that's a lot of exclamation points but that shows how excited I am.

UPDATE 07/31/2017 comments · Posted in UPDATE 07/31/2017 comments

Is the VN Dream Daddy? Because I was severely disappointed in that VN..

A downloadable game for Windows

Zorbus is a free, fantasy-themed, graphical, turn-based, role-playing roguelike game. Your goal is to delve deep into a dungeon, find a portal to a mythical place called the Zorbus, where a mere mortal can ascend to demigodhood. You don't have to adventure alone, but can recruit other creatures along the way.

Thematically Zorbus draws influence from the late 70s and early 80s tabletop D&D campaigns, adventures and lore.

The game tries to create a dungeon which feels alive, eventful and rich in content. Something more than just empty rooms and corridors. Diversely shaped levels with themed content (throne rooms, prisons, hidden treasure caches, etc.) with good connectivity between the areas.

The dungeon denizens act intelligently, fight each other, flee when threatened and try to gather their friends to overcome a threat. Most creatures can use items and can also pick them up from the dungeon floor. Creatures are not silent either, but comment on things with speech bubbles.

The dungeon has dynamic lighting. There are light sources as dungeon furniture and in the hands of creatures and these both can be lit and unlit. Some creatures have darkvision. Creatures react to light and sound.

The game has over 2000 sound effects to truly make the dungeon feel alive.

Zorbus is already a stable game, but development still continues with more content and more polishing.

A TRADITIONAL ROGUELIKE

Being a roguelike game, Zorbus creates the dungeon randomly, so that every played game is slightly different. The game uses permadeath, meaning that when a character dies, it really is permanent and the player must begin a new game. You can save the game, but the save file is deleted when loaded. Zorbus does not have item identification or a hunger mechanic.

RPG SYSTEM

The rule system for the game is slightly influenced by the d20 system used in the 3rd edition of Dungeons & Dragons. Zorbus has experience levels but no character classes (race is selected). On each level up, you point buy skills and talents (mostly combat maneuvers and spells).

SYSTEM REQUIREMENTS

Zorbus needs Windows 7 or newer, but can be run on Linux with Wine and on Mac OS X with Wine, Wineskin or WineBottler.

CONTROLS & UI

Keybindings are configurable. Mouse control is supported, but is not ideal for playing the game. The game has a targeting system, making it very easy to use ranged attacks or talents. Usable items and talents can be assigned to quickslots.

Display size can be configured. You can play in windowed mode or fullscreen and with 32x32-, 48x48- or 64x64-pixel tile graphics or ASCII characters. The font can be changed and text size can be adjusted.

ABOUT UPDATES

The download button is a link to the homepage (www.zorbus.net), so it always downloads the latest release. If you enable the option 'Check for updates on start' from the settings (it's enabled by default), you'll be informed when a new release is available and asked if you want to update. The check is made when the game is started.

Save files are not compatible between releases! You will lose your saved games and previously ascended characters from the save folder!

StatusReleased
PlatformsWindows
Rating
Authorzorbus
GenreRole Playing
TagsDungeon Crawler, Fantasy, Perma Death, Pixel Art, Procedural Generation, Roguelike, Singleplayer, Turn-based, Turn-Based Combat

Download

Click download now to get access to the following files:

Development log

  • Release 46
    Dec 18, 2020
  • Release 44
    Dec 05, 2020

Spirit (itch) (crispld) Mac Os Download

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It's great! Best dungeon crawler I've played other than nethack. I want more stuff though! More dungeon rooms, more varied situations etc. Unfortunately once you've finished it a couple of times it's basically the same after that.

I want to be able to remove my custom pregenerated characters.

Other than that the game is great, currently doing necromancer run and I shall say that he feels currently a lil'.. unfinished perhaps?

1) The only undead to make are skeletons or zombies why can't we make at least also these bone snakes.

2) It's annoying to constantly re-equip your warriors.

3) If you enter the new floor you need to kill current and make new undead since your current ones are outdated models.

4) If you have more than 5 skeletons high chances are you will loose some during auto explore.

5) Skeletons are just another pile of bones and zombies just a cannon fodder.

6) The only spell is to create skeletons/zombies.

Possible solutions

1) Just give us at least a spell which makes use of animal bones to create these skeletal snakes.

2) I guess we should just bear with it.

3) Your undead progress together with your character?

4) Rework undead companions, what they do when far away, what they do if you remove them from squad, when you make them wait, e.t.c.

5) Abilities for undead? Actually I don't really care about this one.

6) Some spell ideas: (spell which takes uncontrolled undead under your control(welcome back in squad, boney!)), (spell which exercises undead(evil spirit begone!)), (enchant undead (a way to give undead ability or some kind of attribute)).

5 combined with 6 combined with 3) A spell which makes undead which will develop (lvl up, gain skills) and wont go berserk if you leave it alone, but it would sacrifice some spirit points and/or vitality(why don't give an undead a piece of your soul which will grow inside him, making him unique, almost.. alive?).

Thanks for the feedback!

Pregenerated characters (under the 'past characters' title) can be deleted by pressing Control + Delete when the menu selector is on a character.

I'll definitely think about your ideas! Actually (2) is already implemented, will be available in the next release.

Definitely putting this on my list of games to play! Looks like loads of fun!

After trying a whole bunch of roguelikes (including DCSS), this is the one that finally 'clicked' for me, and I love it. The atmosphere created by the sound effects, the tilesets, the AI and the dialogue is great. The game itself plays nice and smooth, with all the usual bits working flawlessly and its own additions fitting in with no issue (e.g. condensing everything down to health and stamina even for mages). I especially liked the various nods to other roguelikes and RPGs, namely the Amulet of Yendor having actual worthwhile stats rather than just being either wearable godmode or an otherwise-useless 'you win' object like in several other roguelikes where it appears. Every bit of this game oozes love and dedication put into it, makes me wish I'd heard of it and played it sooner.

Started playing this a couple days ago in release 31, so 32 coming out and adding all these new features today was a pleasant surprise after failing my last attempt at ascension the night before. The sprite bobbing not only looking nice but being customizable is really neat, I left it as is personally but having choices is always good. I also appreciate the quality-of-life features, namely the blue summon healthbars and the info you added to the player handbook at the start (I didn't notice that summon kills gave no XP until I read that bit, whoops).

Spirit (itch) (crispld) Mac Os X

My first and so far only successful run was today as a gnome mage ('Redingles') with the Natural Leader and Team Spirit perks, coupled with spamming Energy Bolt at the start and then some of the better direct damage spells as I unlocked them. By the end, I was riding a tidal wave of hippo-men and skeletons in plate armor, raining down acid clouds, fireballs, chain lighting and banshee shrieks like nuclear artillery fire on anything unfortunate enough to have/develop a non-green health bar within view. Ended up ascending by wiping out Mrogna with the above army, some additional figurine/horn summon spam, two elixir clones, hoarded attack wands and a ton of endurance potions to fuel the spellpocalypse. Ended up being a bit overkill, admittedly, but then again so is the process of killing most oversized spiders.

Special mention goes to the fact that you can just drop the starting staff and start punching goblins and kobolds until they explode into gore, provided you have high enough stats plus Health Surge to offset the beating you'll get back at first. Very few games bother to include any consideration for unarmed combat, so having it be a viable gameplay type instead of an unintended dead end is a real treat. Being able to punch everything from common animals/people to ethereal beings until they cease to exist is part of why I played so much Morrowind, after all.

Spirit (itch) (crispld) Mac Os Update

I hope you keep adding more to this game, assuming there's any more room to add anything as it is. Either way, I'm looking forward to punching everything to death solo, one monster at a time, whenever the mood to do another run hits me.

Sure! After all, since I've already gotten 57 hours of enjoyment out of this game (according to the itch client) so far, it's only fair that I let you know that you made something awesome and say thanks.

Belle of the ball this week! Downloaded a passel of roguelikes . . . a dozen? This was the best!

Spirit (itch) (crispld) Mac Os Catalina

Wow! My goodness this is a tasty roguelike - just loads of flavore.
Dungeons are incredibly well generated and wonderfully decorated. Combat feels so solid.
I really hope this continues!

This is a really cool game

Could do with a custom race creator or something simple but it's pretty solid after you learn the controls





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